Black Luster Soldier Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Primal Seed
UR Rarity
Primal Seed
UR Rarity
Primal Seed
Spell Normal
Primal Seed

    If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.

    SR Rarity
    Wonder Wand
    SR Rarity
    Wonder Wand
    SR Rarity
    Wonder Wand
    Spell Equip
    Wonder Wand

      Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

      Extra Deck

      UR Rarity
      Ancient Fairy Dragon
      UR Rarity
      Ancient Fairy Dragon
      UR Rarity
      Ancient Fairy Dragon
      LIGHT 7
      Ancient Fairy Dragon
      • ATK:

      • 2100

      • DEF:

      • 3000


      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

      Need 11 UR

      UR Rarity
      Blaze Fenix, the Burning Bombardment Bird1 card
      UR Rarity
      Mecha Phantom Beast Auroradon1 card
      UR Rarity
      Relinquished Anima1 card
      UR Rarity
      Antihuman Intelligence ME-PSY-YA1 card
      UR Rarity
      Ancient Fairy Dragon1 card
      UR Rarity
      T.G. Hyper Librarian1 card
      UR Rarity
      Daigusto Emeral1 card
      UR Rarity
      Foolish Burial1 card
      UR Rarity
      One for One1 card
      UR Rarity
      Primal Seed2 card

      Main: 40 Extra: 15

      N Rarity
      1 cardBeast of the Pharaoh
      N Rarity
      1 cardBeast of the Pharaoh
      Beast of the Pharaoh
      EARTH 3
      Beast of the Pharaoh
      • ATK:

      • 400

      • DEF:

      • 600


      If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.


      R Rarity
      1 cardChaos Emperor Dragon - Envoy of the End
      R Rarity
      1 cardChaos Emperor Dragon - Envoy of the End
      Chaos Emperor Dragon - Envoy of the End
      DARK 8
      Chaos Emperor Dragon - Envoy of the End
      • ATK:

      • 3000

      • DEF:

      • 2500


      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


      SR Rarity
      3 cardGadget Gamer
      SR Rarity
      3 cardGadget Gamer
      Gadget Gamer
      EARTH 3
      Gadget Gamer
      • ATK:

      • 300

      • DEF:

      • 300


      When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.


      R Rarity
      3 cardGizmek Naganaki, the Sunrise Signaler
      R Rarity
      3 cardGizmek Naganaki, the Sunrise Signaler
      Gizmek Naganaki, the Sunrise Signaler
      LIGHT 2
      Gizmek Naganaki, the Sunrise Signaler
      • ATK:

      • 950

      • DEF:

      • 950


      You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.


      N Rarity
      1 cardInari Fire
      N Rarity
      1 cardInari Fire
      Inari Fire
      FIRE 4
      Inari Fire
      • ATK:

      • 1500

      • DEF:

      • 200


      You can only control 1 "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.


      UR Rarity
      1 cardAntihuman Intelligence ME-PSY-YA
      UR Rarity
      1 cardAntihuman Intelligence ME-PSY-YA
      Antihuman Intelligence ME-PSY-YA
      LIGHT 8
      Antihuman Intelligence ME-PSY-YA
      • ATK:

      • 2500

      • DEF:

      • 3000


      [ Pendulum Effect ] Any card sent to the GY is banished instead, except Monster Cards. [ Monster Effect ] You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.


      R Rarity
      3 cardMorphtronic Telefon
      R Rarity
      3 cardMorphtronic Telefon
      Morphtronic Telefon
      EARTH 1
      Morphtronic Telefon
      • ATK:

      • 100

      • DEF:

      • 100


      ● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.


      SR Rarity
      3 cardAncient Leaf
      SR Rarity
      3 cardAncient Leaf
      Ancient Leaf
      Spell Normal
      Ancient Leaf

        If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.


        SR Rarity
        1 cardBlack Garden
        SR Rarity
        1 cardBlack Garden
        Black Garden
        Spell Field
        Black Garden

          If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


          SR Rarity
          3 cardDice Dungeon
          SR Rarity
          3 cardDice Dungeon
          Dice Dungeon
          Spell Field
          Dice Dungeon

            When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.


            SR Rarity
            3 cardDimension Dice
            SR Rarity
            3 cardDimension Dice
            Dimension Dice
            Spell Normal
            Dimension Dice

              If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.


              UR Rarity
              1 cardFoolish Burial
              UR Rarity
              1 cardFoolish Burial
              Foolish Burial
              Spell Normal
              Foolish Burial

                Send 1 monster from your Deck to the GY.




                Tag(s):

                SR Rarity
                1 cardFusion Gate
                SR Rarity
                1 cardFusion Gate
                Fusion Gate
                Spell Field
                Fusion Gate

                  While this card is on the field: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials listed on it from their hand or field.


                  N Rarity
                  1 cardGold Moon Coin
                  N Rarity
                  1 cardGold Moon Coin
                  Gold Moon Coin
                  Spell Normal
                  Gold Moon Coin

                    Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.


                    N Rarity
                    1 cardHeritage of the Light
                    N Rarity
                    1 cardHeritage of the Light
                    Heritage of the Light
                    Spell Continuous
                    Heritage of the Light

                      If a monster is Ritual, Fusion, Synchro, or Xyz Summoned, while a monster with the same card type (Ritual, Fusion, Synchro, or Xyz) is on the field: You can draw 1 card. You can only use this effect of "Heritage of the Light" once per turn.


                      SR Rarity
                      3 cardInto the Void
                      SR Rarity
                      3 cardInto the Void
                      Into the Void
                      Spell Normal
                      Into the Void

                        If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                        SR Rarity
                        3 cardMachine Duplication
                        SR Rarity
                        3 cardMachine Duplication
                        Machine Duplication
                        Spell Normal
                        Machine Duplication

                          Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                          UR Rarity
                          1 cardOne for One
                          UR Rarity
                          1 cardOne for One
                          One for One
                          Spell Normal
                          One for One

                            Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                            UR Rarity
                            2 cardPrimal Seed
                            UR Rarity
                            2 cardPrimal Seed
                            Primal Seed
                            Spell Normal
                            Primal Seed

                              If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.


                              SR Rarity
                              1 cardSynchro Creed
                              SR Rarity
                              1 cardSynchro Creed
                              Synchro Creed
                              Spell Normal
                              Synchro Creed

                                If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.


                                SR Rarity
                                3 cardWonder Wand
                                SR Rarity
                                3 cardWonder Wand
                                Wonder Wand
                                Spell Equip
                                Wonder Wand

                                  Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                  UR Rarity
                                  1 cardBlaze Fenix, the Burning Bombardment Bird
                                  UR Rarity
                                  1 cardBlaze Fenix, the Burning Bombardment Bird
                                  Blaze Fenix, the Burning Bombardment Bird
                                  FIRE 8
                                  Blaze Fenix, the Burning Bombardment Bird
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2300


                                  1 Machine-Type monster + 1 Pyro-Type monster Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.


                                  SR Rarity
                                  1 cardIgnition Beast Volcannon
                                  SR Rarity
                                  1 cardIgnition Beast Volcannon
                                  Ignition Beast Volcannon
                                  EARTH 6
                                  Ignition Beast Volcannon
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1600


                                  1 Machine-Type monster + 1 Pyro-Type monster When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect.


                                  SR Rarity
                                  1 cardBarricadeborg Blocker
                                  SR Rarity
                                  1 cardBarricadeborg Blocker
                                  Barricadeborg Blocker
                                  DARK
                                  Barricadeborg Blocker
                                  • ATK:

                                  • 1000

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Bottom


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                  UR Rarity
                                  1 cardMecha Phantom Beast Auroradon
                                  UR Rarity
                                  1 cardMecha Phantom Beast Auroradon
                                  Mecha Phantom Beast Auroradon
                                  WIND
                                  Mecha Phantom Beast Auroradon
                                  • ATK:

                                  • 2100

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Bottom

                                  Bottom-Right


                                  2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                                  UR Rarity
                                  1 cardRelinquished Anima
                                  UR Rarity
                                  1 cardRelinquished Anima
                                  Relinquished Anima
                                  DARK
                                  Relinquished Anima
                                  • ATK:

                                  • 0

                                  • LINK-1

                                  Link Arrow:

                                  Top


                                  1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                  UR Rarity
                                  1 cardAncient Fairy Dragon
                                  UR Rarity
                                  1 cardAncient Fairy Dragon
                                  Ancient Fairy Dragon
                                  LIGHT 7
                                  Ancient Fairy Dragon
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 3000


                                  1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                  N Rarity
                                  3 cardOld Entity Cthugua
                                  N Rarity
                                  3 cardOld Entity Cthugua
                                  Old Entity Cthugua
                                  FIRE 4
                                  Old Entity Cthugua
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 200


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                  R Rarity
                                  1 cardStardust Charge Warrior
                                  R Rarity
                                  1 cardStardust Charge Warrior
                                  Stardust Charge Warrior
                                  WIND 6
                                  Stardust Charge Warrior
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1300


                                  1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                  UR Rarity
                                  1 cardT.G. Hyper Librarian
                                  UR Rarity
                                  1 cardT.G. Hyper Librarian
                                  T.G. Hyper Librarian
                                  DARK 5
                                  T.G. Hyper Librarian
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                  R Rarity
                                  1 cardUnderworld Fighter Balmung
                                  R Rarity
                                  1 cardUnderworld Fighter Balmung
                                  Underworld Fighter Balmung
                                  DARK 4
                                  Underworld Fighter Balmung
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 800


                                  1 Tuner + 1 or more non-Tuner monsters When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target.


                                  R Rarity
                                  1 cardCupid Pitch
                                  R Rarity
                                  1 cardCupid Pitch
                                  Cupid Pitch
                                  LIGHT 4
                                  Cupid Pitch
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 600


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.


                                  SR Rarity
                                  1 cardIb the World Chalice Justiciar
                                  SR Rarity
                                  1 cardIb the World Chalice Justiciar
                                  Ib the World Chalice Justiciar
                                  WATER 5
                                  Ib the World Chalice Justiciar
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 2100


                                  1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".


                                  UR Rarity
                                  1 cardDaigusto Emeral
                                  UR Rarity
                                  1 cardDaigusto Emeral
                                  Daigusto Emeral
                                  WIND
                                  Daigusto Emeral
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 800


                                  2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.



                                  BLACK LUSTER SOLDIER Decks in MASTER DUEL








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